Tag: Organisation

Results

  • Shadowmasters

    The Shadowmasters is a thieves guild that is based in [[Telflamm]], but is also active in other areas of [[Thesk]]. They have existed since somewhere early 13th century, but mostly as a band of petty thieves. Around 1310 the guild became more organised …

  • Witches of Rashemen

    The Witches of Rashemen (also known as Wychlaran, meaning wise old women) are the spiritual leaders of Rashemen, communing with the spirits and guiding the souls of the [[Rashemi]] people. The formal term for a member of this group is a [[Hathran]] ( …

  • Vremyonni

    The vremyonni or Old Ones are an arcane brotherhood in Rashemen. They consist only of male arcane spellcasters and are all masked in a similar way as the [[Witches of Rashemen]]. Men that are arcane spellcasters in Rashemen have two choices, exile or …

  • Iron Defenders

    The Iron Defenders originated from the special Elite that protected the Iron Lords in the past. By now the 'organisation' is spread throughout Rashemen and is tasked with making sure all the passes are protected and that trade is ongoing. They usually …

  • Red Wizards

    The Red Wizards are an organization of wizards in Faerûn. During their height of power, the Red Wizards were the notorious and nefarious spellcasting ruling class of the inhospitable but well-inhabited country of [[Thay]]. Slavers, demonologists, and …

  • zulkirs

    Zulkir is a title of power among the [[Red Wizards]] of [[Thay]]. There are eight zulkirs, one for each School of Magic; together they rule the [[Red Wizards]] and, by extension, [[Thay]] itself. They do not directly control the country, as the day-to-day …

  • Durthan

    Amongst the [[Witches of Rashemen]] have also infiltrated witches with less than good intentions. The existance of these Durthan is not commonly known and is often denied by the witches themselves, but also measures have been known to have been taken …

  • Aglarondan griffonriders

    Aglarondan griffonriders is a specialized prestige class on Faerûn whose members are the elite aerial knights who serve the [[Simbul]] in [[Aglarond]]. They often act as guards and commanders within the army of the nation. h2. Griffonrider code …

  • Nine Golden Swords

    The Nine Golden Swords is the common name for the nine [[Shou]] guilds in [[Telflamm]]. They consist of the 9 major families of the [[Shou District]] and commonly fight each other in different ways over domination of different parts of the district. They …

  • Merchant Council

    The Merchant Council is the common name for the council of majors that exists in [[Thesk]]. They come together once in a while to discuss the leadership of [[Thesk]], but mostly this ends up in a drinking feast. Altough they do hold some power, the more …

  • The Church of Kossuth

    No one questions the authority of the [[Red Wizards]] over [[Thay]], but the red-robed mages are not the only power in that guarded realm. The faith of [[Kossuth]], the Firelord, is preva- lent throughout [[Thay]]. The clerics of [[Kossuth]] defer to …

  • Circle of Leth

    The [[Forest of Lethyr]] is home to one of the most powerful druidic hierarchies in all Faerûn—the followers of the [[Nentyarch]], who traditionally governs affairs in Lethyr (and the [[Great Dale]] by default). They are known collectively as the [[Circle …

  • Simbulmyn

    The Simbulmyn, or [[Symbul]]’s Guard, is a small company of elite palace guards who do much more than simply protect Aglarond’s queen. They are also expert spies, engaging in secret missions in lands all around the Inner Sea. The primary concern of …

  • Sons of Hoar

    Not all Aglarondans are content to be ruled by an immortal sorcerer-queen. Some among the wealthy old families of [[Velprintalar]] and [[Furthinghome]] believe the [[Symbul]]’s rule is a hopeless despotism with no end in sight. The Sons of Hoar are a …